Then, always consider building up your navy. Anyways, any of your coastal towns should have a sea port, and you should make it a priority to develop the sea ports of towns that have extra tradable goods (look for those funny symbols on the map representing pottery or cloth, for instance, or mines.) Don't slack on this: ports will pay for themselves in no time. I seriously doubt you'll ever actually be at peace during the game, but it sounded like a good section title. This guy can whomp anything that comes his way. should hurry up and take over Gaul so they can get in on some sea lanes before they're all swallowed up.Īn experienced admiral with a large, very experienced fleet. The Scipii will roll in the dough once they've overtaken Carthage and enjoy trade up and down the Mediterranean. The Brutii can rake in gobs of cash once they take over the Aegean sea and all the lucrative trade routes there. You want to open up as many lanes as possible by building and expanding your ports. Sea trade is the most profitable thing a city can engage in. But more importantly, the seas are like big blue piles of money. YOU want to make the surprise landings near undefended cities, not your opponent. I was thrilled to see that naval strategy was more important in Rome: Total War than it had been in previous Total War games, because naval and economic warfare were always a key part of history (and fun whenever they're done well in a strategy game.) Smackus Maximus demands that you always fight on your own terms, and that means that YOU need to control the seas.
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